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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Krash - Dynamic Borders 1.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  87 lines

  1. [preset00] 
  2. fRating=3.000000 
  3. fGammaAdj=2.700000 
  4. fDecay=0.990000 
  5. fVideoEchoZoom=2.000000 
  6. fVideoEchoAlpha=0.000000 
  7. nVideoEchoOrientation=0 
  8. nWaveMode=7 
  9. bAdditiveWaves=0 
  10. bWaveDots=0 
  11. bModWaveAlphaByVolume=0 
  12. bMaximizeWaveColor=1 
  13. bTexWrap=0 
  14. bDarkenCenter=1 
  15. bMotionVectorsOn=0 
  16. bRedBlueStereo=0 
  17. nMotionVectorsX=12 
  18. nMotionVectorsY=9 
  19. bBrighten=0 
  20. bDarken=0 
  21. bSolarize=0 
  22. bInvert=0 
  23. fWaveAlpha=0.001000 
  24. fWaveScale=0.634243 
  25. fWaveSmoothing=0.100000 
  26. fWaveParam=0.000000 
  27. fModWaveAlphaStart=0.750000 
  28. fModWaveAlphaEnd=0.950000 
  29. fWarpAnimSpeed=1.000000 
  30. fWarpScale=1.331000 
  31. fZoomExponent=0.999990 
  32. fShader=0.000000 
  33. zoom=1.000000 
  34. rot=0.000000 
  35. cx=0.500000 
  36. cy=0.500000 
  37. dx=0.000000 
  38. dy=0.000000 
  39. warp=0.000156 
  40. sx=0.999666 
  41. sy=0.999900 
  42. wave_r=0.650000 
  43. wave_g=0.650000 
  44. wave_b=0.650000 
  45. wave_x=0.500000 
  46. wave_y=0.380000 
  47. ob_size=0.020000 
  48. ob_r=0.000000 
  49. ob_g=0.000000 
  50. ob_b=0.000000 
  51. ob_a=0.100000 
  52. ib_size=0.050000 
  53. ib_r=0.500000 
  54. ib_g=0.500000 
  55. ib_b=0.500000 
  56. ib_a=0.100000 
  57. per_frame_1=warp = 0; 
  58. per_frame_2= 
  59. per_frame_3=ib_r = ib_r + 0.10*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); 
  60. per_frame_4=ib_g = ib_g + 0.10*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); 
  61. per_frame_5=ib_b = ib_b + 0.10*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); 
  62. per_frame_6=temp = 0.12*tan(0.3*(mid+bass)); 
  63. per_frame_7=ib_a = if(below(temp,0.4),temp,0.4); 
  64. per_frame_8=ob_size = ob_size - 0.01; 
  65. per_frame_9=ob_size = ob_size + 0.15*sin(0.5*bass_att); 
  66. per_frame_10=q1 = (cx*2-1) + 0.62*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); 
  67. per_frame_11=q2 = (cy*2-1) + 0.62*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); 
  68. per_frame_12=q3 = (cx*2-1) + 0.62*( 0.60*sin(0.174*-time) + 0.40*sin(0.364*time) ); 
  69. per_frame_13=q4 = (cy*2-1) + 0.62*( 0.60*sin(0.234*time) + 0.40*sin(0.271*-time) ); 
  70. per_frame_14=decay = decay - 0.01*equal(frame%5,0); 
  71. per_pixel_1=du = x*2-1 - q1; 
  72. per_pixel_2=dv = y*2-1 - q2; 
  73. per_pixel_3=dist = sqrt(du*du+dv*dv); 
  74. per_pixel_4=ang2 = atan2(du,dv); 
  75. per_pixel_5=mult = 0.008/(dist+0.4); 
  76. per_pixel_6=dx = mult*sin(ang2-1.5); 
  77. per_pixel_7=dy = mult*cos(ang2-1.5); 
  78. per_pixel_8=du = x*2-1 - q3; 
  79. per_pixel_9=dv = y*2-1 - q4; 
  80. per_pixel_10=dist = sqrt(du*du+dv*dv); 
  81. per_pixel_11=ang2 = atan2(du,dv); 
  82. per_pixel_12=mult = 0.008/(dist+0.4); 
  83. per_pixel_13=dx = dx + mult*sin(ang2+1.5); 
  84. per_pixel_14=dy = dy + mult*cos(ang2+1.5); 
  85. per_pixel_15=dx = dx*1.5; 
  86. per_pixel_16=dy = dy*1.5;
  87.